About

JADE Tilemap Editor is a 2D Tilemap editor that allows you to easily create tilemaps for use with the Pikuma Game Engine and for the JADE ENGINE (Coming Soon!) This tilemap editor was created as a final project for the course "C++ Game Engine Programming". Check out that course here: https://pikuma.com/courses/cpp-2d-game-engine-development. The editor has been adapted to make 2D tilemaps for my new 2D SDL Game Engine I am currently creating.

The Editor is created completely using SDL2, ImGui, C++, and Sol2 for loading .lua project files.

Some features are as follows:

  • Add multiple tilesets
  • Zoom in/out
  • Undo/Redo
  • Add box colliders
  • Save to a .map or .lua file
  • Allows you to save your project to again later