About
JADE Tilemap Editor is a 2D Tilemap editor that allows you to easily create tilemaps for use with the Pikuma Game Engine and for the JADE ENGINE (Coming Soon!) This tilemap editor was created as a final project for the course "C++ Game Engine Programming". Check out that course here: https://pikuma.com/courses/cpp-2d-game-engine-development. The editor has been adapted to make 2D tilemaps for my new 2D SDL Game Engine I am currently creating.
The Editor is created completely using SDL2, ImGui, C++, and Sol2 for loading .lua project files.
Some features are as follows:
- Add multiple tilesets
- Zoom in/out
- Undo/Redo
- Add box colliders
- Save to a .map or .lua file
- Allows you to save your project to again later