1.
Introduction
1.1.
About
2.
Asset Manager
3.
Entity Component System
3.1.
Registry
3.2.
Entity
3.3.
Components
3.3.1.
Transform
3.3.2.
Sprite
3.3.3.
Animation
3.3.4.
BoxCollider
3.3.5.
CircleCollider
3.3.6.
PhysicsComp
4.
Music and SoundFx
5.
Input Management
5.1.
Keyboard
5.2.
Mouse
5.3.
Gamepad
6.
Camera
6.1.
Follow Camera
7.
Lua Functions
8.
Editor
8.1.
Project Hub
Light (default)
Rust
Coal
Navy
Ayu
Scion2D Documentation
Input Management