1. 1. Introduction
    1. 1.1. About
  2. 2. Asset Manager
  3. 3. Entity Component System
    1. 3.1. Registry
    2. 3.2. Entity
    3. 3.3. Components
      1. 3.3.1. Transform
      2. 3.3.2. Sprite
      3. 3.3.3. Animation
      4. 3.3.4. BoxCollider
      5. 3.3.5. CircleCollider
      6. 3.3.6. PhysicsComp
  4. 4. Music and SoundFx
  5. 5. Input Management
    1. 5.1. Keyboard
    2. 5.2. Mouse
    3. 5.3. Gamepad
  6. 6. Camera
    1. 6.1. Follow Camera
  7. 7. Lua Functions
  8. 8. Editor
    1. 8.1. Project Hub

Scion2D Documentation

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